The Great Robot Adventure

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A SPIKE Essential Adventure
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The Great Robot Adventure

Brick Bots & Code Blocks

A SPIKE Essential Adventure

Welcome to the Fundamentals of Coding with SPIKE Essential! Designed for elementary school students, this course uses the LEGO SPIKE Essential kit to teach foundational coding and STEM concepts. Students will assemble robot designs based on real-world robots to foster creativity, problem-solving skills, and an understanding of how robotics are used in the real world.

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Duration

6 Weeks (1.5 hrs/class)

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Ages

Elementary Students

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Materials

LEGO SPIKE Essential Kit

Course Schedule

Week 1: Introduction to Robotics & Light Displays

Focus: Light Up Snackbot

Students are introduced to the LEGO kit and the concept of robots in the workplace. We will build "Snackbot," an office delivery robot, and learn how to program its Light Matrix to display colored patterns and messages.

Activities: Meet Snackbot, Build Snackbot, Matching Code Activity, and Light Pattern Challenge.

Week 2: Making Things Move & Squashing Bugs

Focus: Spinny Snackbot & Buggy Bugs

It’s time to get moving! Students will attach and program motors to make their Snackbot drive. In the second half, we introduce the concept of "bugs" in code by building the "PixelPest" robot to identify and fix programming errors.

Activities: Build Spinny Snackbot & PixelPest, "What is Spinny Snackbot Doing?", and Bug Builder Challenge.

Week 3: Lunar Exploration & Navigation

Focus: Journey on the Moon & Dodging Craters

Students take their skills to space by building "Iris," a lunar rover. We will program Iris to move forward across the lunar surface and learn how to program precise turns to dodge moon craters.

Activities: Alien Leapfrog Activity, The Buggy Rover Activity, and "The Crater is Lava" Challenge.

Week 4: Sensors & Pseudocode

Focus: Strawberry Spotting

Robots need to understand their environment! Students will build the "Strawberry Sorter" and learn how to use the Color Sensor to detect red, ripe strawberries. We will also introduce the "Wait Until" block and pseudocode.

Activities: Build the Strawberry Sorter, "Make It Grow" Activity, and Strawberry Spotting Challenge.

Week 5: Loops & Smart Decisions

Focus: Loopy Strawberries & Sorting Strawberries

This week focuses on making our code more efficient. Students will identify patterns and use Repeat Loops. Then, they will learn how to program simple and looped decisions using "if-then-else" blocks to sort strawberries by color.

Activities: Loop Game, Dancing Game, and the ultimate Sorting Strawberries Challenge.

Week 6: Gyroscopes, Events, & Final Challenge

Focus: Tilt it, Shake it, Bot-it!

In our final week, students will explore event-based programming using the Gyro Sensor. By building "Bot-it," students will learn how tilting and shaking the robot triggers different events. We wrap up with a fun, interactive game!

Activities: Introduction to Gyroscopes, Build Bot-it, Games with Events, and the final "Bot-it!" Challenge.

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Enrichment and tutoring in Math and Computing for any student who wants to learn. Led by Ana Nora Evans in Charlottesville, Virginia.
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