Unity Game Development

Unity Game Development

$509.99
Early Bird Price
was $599.99 Save $90
6/8/2026 - 6/12/2026 | Ages 13-18 | Game Development
Session Time
Gaming Option (Exploration Time)
Camper's Name
Enter your text
Camper's Age
Enter your text
Save this product for later
Have questions?
Unity Game Development

Format: 5 days • 4 sessions per day • 1.5 hours per session • In-person

Overview: Across five days, campers go from Unity basics to a polished, shareable mini‑game. Each day blends short lessons with hands‑on sprints. No prior Unity or coding experience required. All levels are welcome.

Day 1 — Foundations and First Scene

  1. Setup + Editor Tour: Create a project; learn Hierarchy, Scene, Game, Inspector, Project.
  2. 3D Basics: Place/transform objects, parenting, snapping, basic lighting.
  3. Assets 101: Import/manage models, textures, audio; organize folders.
  4. Scene Polish: Materials, textures, skybox, simple post‑processing.

Outcome: First composed scene with custom assets and basic lighting.

Day 2 — Movement and Interaction

  1. C# Scripting Basics: Components, variables, Update vs. FixedUpdate; first script.
  2. Player Controller: Keyboard/mouse input; physics‑based motion.
  3. Collisions and Triggers: Rigidbody, colliders, tags, layers.
  4. Feedback and Feel: Sound effects, camera follow, movement tuning.

Outcome: Controllable player/object with responsive movement and SFX.

Day 3 — Core Gameplay

  1. Collect/Score: Pickups, scoring system, UI text bindings.
  2. Hazards and Goals: Triggers for win/lose; respawn/reset logic.
  3. Game Loop: Start/pause/restart; simple state management.
  4. Prototype Playtest: Balance difficulty, tweak speeds, add particles.

Outcome: Playable prototype with objectives and a basic game loop.

Day 4 — Level Design and UI

  1. Level Blockout: Layout flow, checkpoints, modular pieces.
  2. Decoration and Optimization: Detail pass, batching basics, light polish.
  3. UI with Canvas: Health/score, timers, menus, buttons.
  4. Audio and FX: Music loops, event SFX, win/loss feedback.

Outcome: A complete level with functional UI and polished presentation.

Day 5 — Build, Polish, and Share

  1. Bug Hunt: Debugging, console, common fixes; performance checks.
  2. Finishing Touches: Animations, transitions, screenshake, trails.
  3. Build and Export: WebGL or desktop build settings; test the build.
  4. Showcase and Reflection: Play each other’s games, feedback, next steps.

Outcome: Shareable mini‑game build and a clear path for continued learning.

Skills Gained

  • Unity fundamentals: scenes, assets, components, physics
  • C# scripting for interactivity and gameplay
  • Level design, UI, audio/FX, and polishing
  • Iterative design, debugging, and playtesting

Level Up (for experienced developers)

  • Advanced Movement: CharacterController vs. Rigidbody; coyote time and jump buffering; custom input with the Input System.
  • Architecture: ScriptableObjects for data-driven design; event channels; dependency injection patterns (lightweight).
  • AI and Systems: NavMesh agents, simple state machines, object pooling for performance.
  • Graphics: URP materials, Shader Graph basics, post‑processing volumes, performance profiling.
  • Tooling: Editor gizmos, custom inspectors, addressables for asset management.
  • Build Targets: WebGL optimization tips, input mapping for controller support.

Camp Essentials

  • Ages: 13 to 18 years old.
  • Dates: Monday, 6/8/2026 to Friday, 6/12/2026
  • Times:
    • Full-Day,8:30 AM–5:00 PM
    • AM, 8:30 AM - 1:00 PM
    • PM, 12:30 PM - 5:00 PM
  • Location: 2171 Ivy Rd, Charlottesville, VA 22903
  • What to Bring: Water bottle, lunch, and one or two light snacks.
  • Video gaming: Allowed with parent permission during Exploration Time
  • Tech Provided: Computers and robotics kits (for in‑camp use only; equipment stays with us).
  • Skill Level: Beginners welcome; no prior coding experience required
  • Dress Code: Comfortable clothes; indoor‑friendly shoes
  • Contact: camps@yblueridgeboost.com • (434) 260‑0636
  • Allergies/Medical: Share details during registration; bring any necessary meds
  • Behavior & Safety: Kindness first; follow staff directions; internet safety rules apply
Show More
Powered by Lightspeed
Display prices in:USD
Skip to main content
Blue Ridge Boost
Classes for Adults
Classes
Camps
Events
Tutoring
Gift Card
Menu
Enrichment and tutoring in Math and Computing for any student who wants to learn. Led by Ana Nora Evans in Charlottesville, Virginia.
Terms & ConditionsPrivacy PolicyPayment PolicyRefund PolicyAbout UsReport abuse
Powered by Lightspeed