Day 1: World Start — Rooms, Doors, and First Events
Outcomes: Lay out a small temple with 2–3 rooms, add doors, and script simple interactions.
- S1 Studio Tour Activities: Explorer/Properties basics; place Parts; anchor; set Materials (stone, sandstone); color coding.
- S2 Room Builder Activities: Build a lobby and two side rooms; group Models; add signs and arrows.
- S3 First Events Activities: ClickDetector on a door to open/close; print message to Output; simple debounce to prevent spam.
- S4 Mini‑Showcase Activities: 1‑minute demo of your temple layout and one working door.
Level Up: TweenService to slide doors; pressure plate that toggles a light; torch Props with SurfaceLight glow.

