Day 1: World Building — Camera, Tiles, and Interactables
Outcomes: Create a top‑down layout, place terrain/props, and script basic interactions.
- S1 Studio Setup: Explorer/Properties tour; import a flat map; add walls, trees, and paths; anchor and group Models.
- S2 Player View: Configure a simple top‑down camera and player speed; safe boundaries with invisible walls.
- S3 Interactables: Script a door that opens on Click; print to Output; add a simple debounce.
- S4 Mini‑share: 1‑minute demo of your starter area and one interaction.
- Level Up: TweenService to slide doors; pressure plate toggles lights; smooth camera follow; intro to ModuleScripts for reusable helpers.

