Brick Bots & Code Blocks

Brick Bots & Code Blocks

$210
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A SPIKE Essential Adventure
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Brick Bots & Code Blocks
Ages: Kids - 6 & 7 year olds
Subject: Robotics
Meetings: Sundays · May 3, 10, 17, 31 · 4:30 PM to 6:00 PM

Brick Bots & Code Blocks

A SPIKE Essential Adventure

Welcome to the Fundamentals of Coding with SPIKE Essential! Designed for elementary school students, this course uses the LEGO SPIKE Essential kit to teach foundational coding and STEM concepts. Students will assemble robot designs based on real-world robots to foster creativity, problem-solving skills, and an understanding of how robotics is used in practice.

Meetings on May 3, 10, 17, and 31.

⏱️ Duration: 4 Weeks (1.5 hrs/class)
🎒 Ages: Elementary Students


Course Schedule

Week 1: Intro to Robotics, Lights, & Motion

Focus: Snackbot & Spinny Snackbot

Students are introduced to the LEGO SPIKE Essential kit and explore how robots are used in the real world. They will build Snackbot, program the Light Matrix to display colors and messages, and then add motors to make their robot move.

Activities: Meet and Build Snackbot, Matching Code Activity, Light Pattern Challenge, and Intro to Motion with Spinny Snackbot.

Week 2: Debugging & Moon Rover Navigation

Focus: PixelPest & Iris the Lunar Rover

Students learn how to spot and fix "bugs" in code by building PixelPest. Then they take their skills to space by building Iris, a lunar rover, and programming it to drive forward and make careful turns to avoid obstacles.

Activities: Build PixelPest, Bug Builder Challenge, Alien Leapfrog Activity, and The Crater is Lava Challenge.

Week 3: Sensors, Pseudocode, Loops, & Decisions

Focus: Strawberry Sorter

Students build the Strawberry Sorter and use the Color Sensor to detect ripe strawberries. They also learn pseudocode, the "Wait Until" block, repeat loops, and simple if-then-else decisions to make their programs smarter and more efficient.

Activities: Build the Strawberry Sorter, Make It Grow Activity, Loop Game, Dancing Game, and Sorting Strawberries Challenge.

Week 4: Gyro Sensors, Events, & Final Challenge

Focus: Bot-it!

In the final week, students explore event-based programming with the Gyro Sensor by building Bot-it. They learn how tilting and shaking the robot can trigger different actions, then wrap up the course with an interactive final game challenge.

Activities: Introduction to Gyroscopes, Build Bot-it, Games with Events, and the final Bot-it! Challenge.

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Enrichment and tutoring in Math and Computing for any student who wants to learn. Led by Ana Nora Evans in Charlottesville, Virginia.
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